This Action RPG was created as a group project. The game's design was primarily based on Diablo 3, sharing the basic game play elements of attacking enemies, loot drops, RPG elements, etc. Tommy Steenrod worked on:

  • Character Stat Sheet
  • Inventory Screen
  • Equipment Screen
  • Item Pickups
  • Chest Interaction
  • Enemy Item Drops
  • Player Attack System (Contributed)
  • Disappearing Walls (Contributed)

Code Examples

Generic sword from master weapon class.

The Add item blueprint from the inventory system