Turn-Based Strategy
This Turn-Based Strategy demo was entirely created in Game Maker, using GML scripting. It implements standard turn-based strategy game mechanics. It has the following:
- A* pathfinding
 - Action point system
 - All players and enemies take turns
 - Melee and ranged attacks
 - Character attribuites effect abilites
 
Code Examples
The A* Algorithm used for pathfinding
State machine for the player characters.